CORE LEVEL 1 UNITS

All units here are built in the Spacecraft plant.

CONSTRUCTION SPACECRAFT

ENERGY: 4278
METAL: 150
BUILDTIME: 7476

CLASS: Spacecraft
MISSION: Construction of basic defences and buildings
ACCELERATION: Fair
AGILITY: Very good
ARMOUR: 482
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Essential for construction of a base. Poorly armoured and vulnerable to attack.

WISP

ENERGY: 2534
METAL: 79
BUILDTIME: 4582

CLASS: Light starfighter
MISSION: Anti fighter duties
ACCELERATION: Exceptional
AGILITY: Unequaled
ARMOUR: 260
PRIMARY WEAPON: 50Mj Laser
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

This cheap, lightweight unit is best used in large groups, where their lack of armour doesn't come into consideration.

IRON ANGEL

ENERGY: 6649
METAL: 214
BUILDTIME: 8085

CLASS: Attack Starfighter
MISSION: Hoverattack: Light fortifications
ACCELERATION: Very good
AGILITY: Good
ARMOUR: 680
PRIMARY WEAPON: Twin 50Mj Lasers
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Quite fast for an attack fighter, this unit is deadly where fortifications are not well developed. It is just as effective against moving targets as it is against structures.

WRAITH

ENERGY: 8232
METAL: 253
BUILDTIME: 8985

CLASS: Stealth Starfighter
MISSION: Interceptor and anti-fighter patrol
ACCELERATION: Excellent
AGILITY: Excellent
ARMOUR: 430
PRIMARY WEAPON: Twin 50Mj Lasers
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Undetectable by radar, the Wraith is armed with the same weapons as the Iron angel, giving it great power against other starfighters but making it less effective in the ground attack role.

PERCEPTOR

ENERGY: 6062
METAL: 185
BUILDTIME: 8819

CLASS: Spacecraft
MISSION: Provides radar imaging and limited jamming
ACCELERATION: Fair
AGILITY: Fair
ARMOUR: 250
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Good for long range scouting missions and also able to block radar signals in it's immediate area, the versatility of this unit should not be underestimated.

PROBE

ENERGY: 1522
METAL: 47
BUILDTIME: 2181

CLASS: Probe
MISSION: Mapping and light scouting duty
ACCELERATION: Exceptional
AGILITY: Exceptional
ARMOUR: 10
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

A disposable unit useful for searching the map and distracting enemy units.

QUASAR

ENERGY: 6722
METAL: 322
BUILDTIME: 12175

CLASS: Orbital Defence System
MISSION: Anti fighter patrol (short range)
ACCELERATION: Good
AGILITY: Exceptional
ARMOUR: 1200
PRIMARY WEAPON: 50Mj Pulsed laser turret
SECONDARY WEAPON: 50Mj Pulsed laser turret
TERTIARY WEAPON:
-

Designed to provide mobile defence to forward resource gathering areas, this sattelite is very effective against starfighters but is unable to challenge a starship. It is invisible to radar.

© Savant 2002.
Tuesday, May 14, 2002