CONSTRUCTION
SPACECRAFT
ENERGY:
4278
METAL:
150
BUILDTIME:
7476
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CLASS:
Spacecraft
MISSION:
Construction of basic defences
and buildings
ACCELERATION:
Fair
AGILITY:
Very good
ARMOUR:
482
PRIMARY WEAPON: -
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
Essential
for construction of a base. Poorly armoured and vulnerable
to attack.
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WISP
ENERGY:
2534
METAL:
79
BUILDTIME:
4582
|
CLASS:
Light
starfighter
MISSION:
Anti fighter duties
ACCELERATION:
Exceptional
AGILITY:
Unequaled
ARMOUR:
260
PRIMARY WEAPON: 50Mj
Laser
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
This
cheap, lightweight unit is best used in large groups, where
their lack of armour doesn't
come into consideration.
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IRON
ANGEL
ENERGY:
6649
METAL:
214
BUILDTIME:
8085
|
CLASS:
Attack
Starfighter
MISSION:
Hoverattack: Light fortifications
ACCELERATION:
Very good
AGILITY:
Good
ARMOUR:
680
PRIMARY WEAPON: Twin
50Mj Lasers
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
Quite
fast for an attack fighter, this unit is deadly where fortifications
are not well developed. It is just as effective against moving
targets as it is against structures.
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WRAITH
ENERGY:
8232
METAL:
253
BUILDTIME:
8985
|
CLASS:
Stealth
Starfighter
MISSION:
Interceptor and anti-fighter
patrol
ACCELERATION:
Excellent
AGILITY:
Excellent
ARMOUR:
430
PRIMARY WEAPON: Twin
50Mj Lasers
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
Undetectable
by radar, the Wraith is armed with the same weapons
as the Iron angel, giving it great power against other
starfighters but making it less effective in the ground attack
role.
|
PERCEPTOR
ENERGY:
6062
METAL:
185
BUILDTIME:
8819
|
CLASS:
Spacecraft
MISSION:
Provides radar imaging and
limited jamming
ACCELERATION:
Fair
AGILITY:
Fair
ARMOUR:
250
PRIMARY WEAPON: -
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
Good
for long range scouting missions and also able to block radar
signals in it's immediate area, the versatility of this unit
should not be underestimated.
|
PROBE
ENERGY:
1522
METAL:
47
BUILDTIME:
2181
|
CLASS:
Probe
MISSION:
Mapping and light scouting
duty
ACCELERATION:
Exceptional
AGILITY:
Exceptional
ARMOUR:
10
PRIMARY WEAPON: -
SECONDARY WEAPON:
-
TERTIARY WEAPON:
-
A
disposable unit useful for searching the map and distracting
enemy units.
|
QUASAR
ENERGY:
6722
METAL:
322
BUILDTIME:
12175
|
CLASS:
Orbital
Defence System
MISSION:
Anti fighter patrol (short
range)
ACCELERATION:
Good
AGILITY:
Exceptional
ARMOUR:
1200
PRIMARY WEAPON: 50Mj
Pulsed laser turret
SECONDARY WEAPON:
50Mj Pulsed laser turret
TERTIARY WEAPON:
-
Designed
to provide mobile defence to forward resource gathering areas,
this sattelite is very effective against starfighters but
is unable to challenge a starship. It is invisible to radar.
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