CORE COVERT OPERATIONS CENTRE

The Covert Ops Centre is a stealth station designed to operate close to the front lines. It has the fastest nanolathe of any factory, the best long range radar, and the most armour. Listed here are all the units it can build, someof which appear in other areas. Units with GOLD TEXT in the title are unique to the Covert Ops Centre.

This station is built by the Advanced construction starship.

CONSTRUCTION SPACECRAFT

ENERGY: 4278
METAL: 150
BUILDTIME: 7476

CLASS: Spacecraft
MISSION: Construction of basic defences and buildings
ACCELERATION: Fair
AGILITY: Very good
ARMOUR: Poor
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Essential for construction of a base. Poorly armoured and vulnerable to attack.

ADVANCED CONSTRUCTION STARSHIP

ENERGY: 11278
METAL: 650
BUILDTIME: 20476

CLASS: Corvette
MISSION: Construction of advanced buildings and weaponry
ACCELERATION: Fair
AGILITY: Fair
ARMOUR: Good
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON: -

A vital part of any strategy, these ships build all of the advanced defensive structures, including the formidable Battlestation.

PROBE

ENERGY: 1522
METAL: 47
BUILDTIME: 2181

CLASS: Probe
MISSION: Mapping and light scouting duty
ACCELERATION: Exceptional
AGILITY: Exceptional
ARMOUR: Non-existant
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

A disposable unit useful for searching the map and distracting enemy units.

REPAIR DRONE

ENERGY: 3078
METAL: 101
BUILDTIME: 3176

CLASS: Spacecraft
MISSION: Repair patrols of vital areas and construction.
ACCELERATION: Good
AGILITY: Fair
ARMOUR: Very low
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Converted from probes, these craft are useful for all sorts of repair duties, and also to assist construction. Their nanolathe is quite slow, but the unit is cheap enough so that building multiple units is no problem.

SPY PROBE

ENERGY: 2978
METAL: 159
BUILDTIME: 8621

CLASS: Cloakable Probe
MISSION: Mapping and light scouting duty
ACCELERATION: Exceptional
AGILITY: Exceptional
ARMOUR: Very low
PRIMARY WEAPON: -
SECONDARY WEAPON: -
TERTIARY WEAPON: -

Useful for keeping an eye on the enemy without their knowledge.

NOX

ENERGY: 12445
METAL: 576
BUILDTIME: 15915

CLASS: Stealth bomber
MISSION: Heavy assault on starbases and surface targets
ACCELERATION: Good
AGILITY: Fair
ARMOUR: Good
PRIMARY WEAPON: Energy bomb
SECONDARY WEAPON: -
TERTIARY WEAPON: -

A version of the Undine that has been adapted for the stealth attack role. It is slightly less manuverable, in addition to losing it's defensive turret.

WRAITH

ENERGY: 8232
METAL: 253
BUILDTIME: 8985

CLASS: Stealth Starfighter
MISSION: Interceptor and anti-fighter patrol
ACCELERATION: Excellent
AGILITY: Excellent
ARMOUR: Poor
PRIMARY WEAPON: Twin 50Mj Lasers
SECONDARY WEAPON: -
TERTIARY WEAPON:
-

Undetectable by radar, the Wraith is armed with the same weapons as the Iron angel, giving it great power against other starfighters but making it less effective in the ground attack role.

IFRIT

ENERGY: 17159
METAL: 378
BUILDTIME: 13120

CLASS: Elite Starfighter
MISSION: Intercepting fighters and medium starships
ACCELERATION: Excellent
AGILITY: Excellent
ARMOUR: Fair
PRIMARY WEAPON: 120Mj Laser
SECONDARY WEAPON: Twin 50Mj Lasers
TERTIARY WEAPON: Gemini missile system

The only CORE starfighter to use the gemini missile system (copied from a captured arm fighter), this unit is a powerful addition to the squadron with it's high manuverability and great speed. They are also immune to EMP blasts, and invisible to radar.

PROWLER

ENERGY: 32735
METAL: 1602
BUILDTIME: 42420

CLASS: Guided Missile Frigate
MISSION: Destroy starfighter
s
ACCELERATION: Fair
AGILITY: Fair
ARMOUR: Very good
PRIMARY WEAPON: G
uided missile racks
SECONDARY WEAPON: 80Mj pulsed laser turret
TERTIARY WEAPON:
80Mj pulsed laser turret

Carrying 16 missiles, this frigate is deadly against fighters and packs a fair punch vs. medium craft too. It's missiles replenish slowly, so it's cloaking device enables it to hide while replenishing it's supply.

QUASAR

ENERGY: 6722
METAL: 322
BUILDTIME: 12175

CLASS: Orbital Defence System
MISSION: Anti fighter patrol (short range)
ACCELERATION: Good
AGILITY: Exceptional
ARMOUR: Fair
PRIMARY WEAPON: 50Mj Pulsed laser turret
SECONDARY WEAPON: 50Mj Pulsed laser turret
TERTIARY WEAPON:
-

Designed to provide mobile defence to forward resource gathering areas, this sattelite is very effective against starfighters but is unable to challenge a starship. It is invisible to radar.

SHARD

ENERGY: 10532
METAL: 545
BUILDTIME: 15121

CLASS: Orbital Defence System
MISSION: Patrol (short range)
ACCELERATION: Good
AGILITY: Exceptional
ARMOUR: Good
PRIMARY WEAPON: 80Mj Pulsed laser turret
SECONDARY WEAPON: 80Mj Pulsed laser turret
TERTIARY WEAPON:
-

As good against starfighers as it is against corvettes and frigates, it is an excellent all round defence.

LANCE

ENERGY: 49156
METAL: 5125
BUILDTIME: 55512

CLASS: Stealth Cruiser
MISSION: First strike/Assault on fortifications
ACCELERATION: Fair
AGILITY: Fair
ARMOUR: Excellent
PRIMARY WEAPON: 2 Cluster pulse cannons
SECONDARY WEAPON: 120Mj pulsed laser turret
TERTIARY WEAPON:
80Mj pulsed laser turret

A powerful vessel, the Lance class cruiser is superb at dealing with groups of starfighters or starships alike. The drawback is that it's main weapon only fires forward, leaving it somewhat vulnerable to attacks from behind. It's newly acquired stealth technology allows it to strike at targets with little warning.

© Savant 2002.
Tuesday, May 14, 2002